Wednesday, 13 September 2017

Game Designer Skills

Creative Writing: In my opinion, I think I would be somewhat decent at the Creative Writing skill, due to all the novels and movies that I've read/watched in the past. The skill needs you to create fictional characters, worlds and populations. Even though I have never created any worlds or races I have wrote some fairly "interesting" stories in the past. Which might help me when writing certain scenarios and also keep the game interesting. My stories are also very simple to understand, which I think is a good thing since in some games the story tend to be confusing and extremely hard to follow.

Games: I've played plenty of games in my life. While playing these games, I tend to notice some issues or flaws with either the story, or the gameplay. I feel like after playing all of these games, I can learn from these mistakes. So when it comes to making my game I can avoid those mistakes in order to make the gameplay or story a lot better, since gameplay is a really important thing in basically everything video game.

Brainstorming: Similar to the Creative Writing skill, I can be pretty interesting when it comes to generating ideas. This can probably help me since it allows me to add many different story or gameplay elements to a game. It also lets me create completely new stories, characters and features which as a result can keep the game interesting and fresh.


Mathematics: I feel like Mathematics would probably be my worst skill. Since I'm pretty terrible in Math in general. And thanks to my poor memory I will also tend to forget formulas, even the really basic ones.

1 comment:

  1. Looks good, Adriel. I hope things are going well with Unity!

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