Friday, 9 December 2016

Kodu Pacman

Screenshots:



1.) The overall concept, map and the bots are similar to the original.

2.) I added a health regen system for Pacman. I tried adding power ups before but I couldn't get it to 
work properly.

3.) I had some slight problems finding the perfect speed for both Pacman and the bots. Pacman and the bots also wouldn't move while touching the walls. I fixed this by decreasing the friction and also increasing the bounciness.

4.) One student said that the bots were too fast, and the regen button (used to be E instead of Spacebar) was in a awkward position. He also said that the game was too hard. So to make the game "easier" I increased the HPS (Health Per Second) on the health regen from 1 to 4. I then decreased the damage the bots do from 10 to 8. I also made the bots move a bit slower than before.

5.) I would probably give the bots a path to follow (since they keep getting stuck behind walls). I would also add some power ups to keep the game more interesting.

1 comment:

  1. Good basic functionality and problem solving. More marks can be earned by adding features as mentioned in your assessment. 42/50

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